Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
This commit is contained in:
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49d05ba9aa
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2454c290b8
98 files changed
+738
-738
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+44
-44
@@ -939,7 +939,7 @@ void ObjectMgr::LoadCreatureAddons()
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// check entry ids
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for (uint32 i = 1; i < sCreatureDataAddonStorage.MaxEntry; ++i)
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if (CreatureDataAddon const* addon = sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(i))
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if (mCreatureDataMap.find(addon->guidOrEntry)==mCreatureDataMap.end())
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if (mCreatureDataMap.find(addon->guidOrEntry) == mCreatureDataMap.end())
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sLog.outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`",addon->guidOrEntry);
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}
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@@ -1336,7 +1336,7 @@ void ObjectMgr::LoadCreatures()
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}
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}
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if (data.phaseMask==0)
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if (data.phaseMask == 0)
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{
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sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id);
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data.phaseMask = 1;
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@@ -1356,7 +1356,7 @@ void ObjectMgr::LoadCreatures()
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gameeventmgr.mGameEventCreatureGuids[51+50].push_back(guid2);
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}*/
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if (gameEvent==0 && PoolId==0) // if not this is to be managed by GameEvent System or Pool system
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if (gameEvent == 0 && PoolId == 0) // if not this is to be managed by GameEvent System or Pool system
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AddCreatureToGrid(guid, &data);
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++count;
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@@ -1623,7 +1623,7 @@ void ObjectMgr::LoadGameobjects()
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continue;
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}
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if (data.spawntimesecs==0 && gInfo->IsDespawnAtAction())
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if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction())
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{
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sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.",guid,data.id);
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}
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@@ -1666,13 +1666,13 @@ void ObjectMgr::LoadGameobjects()
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continue;
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}
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if (data.phaseMask==0)
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if (data.phaseMask == 0)
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{
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sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id);
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data.phaseMask = 1;
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}
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if (gameEvent==0 && PoolId==0) // if not this is to be managed by GameEvent System or Pool system
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if (gameEvent == 0 && PoolId == 0) // if not this is to be managed by GameEvent System or Pool system
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AddGameobjectToGrid(guid, &data);
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++count;
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@@ -2183,7 +2183,7 @@ void ObjectMgr::LoadItemPrototypes()
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const_cast<ItemPrototype*>(proto)->Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
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}
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// allowed only in special format
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else if ((proto->Spells[1].SpellId==483) || (proto->Spells[1].SpellId == 55884))
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else if ((proto->Spells[1].SpellId == 483) || (proto->Spells[1].SpellId == 55884))
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{
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sLog.outErrorDb("Item (Entry: %u) has broken spell in spellid_%d (%u)",i,1+1,proto->Spells[1].SpellId);
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const_cast<ItemPrototype*>(proto)->Spells[0].SpellId = 0;
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@@ -2283,7 +2283,7 @@ void ObjectMgr::LoadItemPrototypes()
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for (uint32 j = 0; j < sizeof(proto->BagFamily)*8; ++j)
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{
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uint32 mask = 1 << j;
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if ((proto->BagFamily & mask)==0)
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if ((proto->BagFamily & mask) == 0)
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continue;
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ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(j+1);
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@@ -2569,7 +2569,7 @@ void ObjectMgr::LoadPetLevelInfo()
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PetLevelInfo*& pInfoMapEntry = petInfo[creature_id];
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if (pInfoMapEntry==NULL)
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if (pInfoMapEntry == NULL)
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pInfoMapEntry = new PetLevelInfo[sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)];
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// data for level 1 stored in [0] array element, ...
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@@ -2773,7 +2773,7 @@ void ObjectMgr::LoadPlayerInfo()
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if (!amount)
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{
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sLog.outErrorDb("Item id %u (class %u race %u) have amount==0 in `playercreateinfo_item` table, ignoring.",item_id,current_race,current_class);
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sLog.outErrorDb("Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.",item_id,current_race,current_class);
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continue;
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}
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@@ -3196,7 +3196,7 @@ void ObjectMgr::GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, Play
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return;
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PlayerInfo const* pInfo = &playerInfo[race][class_];
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if (pInfo->displayId_m==0 || pInfo->displayId_f==0)
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if (pInfo->displayId_m == 0 || pInfo->displayId_f == 0)
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return;
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if (level <= sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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@@ -3849,7 +3849,7 @@ void ObjectMgr::LoadQuests()
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qinfo->GetQuestId(),qinfo->SrcItemId,qinfo->SrcItemId);
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qinfo->SrcItemId = 0; // quest can't be done for this requirement
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}
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else if (qinfo->SrcItemCount==0)
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else if (qinfo->SrcItemCount == 0)
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{
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sLog.outErrorDb("Quest %u has `SrcItemId` = %u but `SrcItemCount` = 0, set to 1 but need fix in DB.",
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qinfo->GetQuestId(),qinfo->SrcItemId);
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@@ -3885,7 +3885,7 @@ void ObjectMgr::LoadQuests()
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uint32 id = qinfo->ReqItemId[j];
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if (id)
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{
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if (qinfo->ReqItemCount[j]==0)
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if (qinfo->ReqItemCount[j] == 0)
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{
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sLog.outErrorDb("Quest %u has `ReqItemId%d` = %u but `ReqItemCount%d` = 0, quest can't be done.",
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qinfo->GetQuestId(),j+1,id,j+1);
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@@ -4439,7 +4439,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
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sLog.outErrorDb("Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.datalong,tmp.id);
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continue;
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}
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if (tmp.dataint==0)
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if (tmp.dataint == 0)
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{
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sLog.outErrorDb("Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.dataint,tmp.id);
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continue;
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@@ -4522,11 +4522,11 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
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continue;
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}
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if (info->type==GAMEOBJECT_TYPE_FISHINGNODE ||
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info->type==GAMEOBJECT_TYPE_FISHINGHOLE ||
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info->type==GAMEOBJECT_TYPE_DOOR ||
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info->type==GAMEOBJECT_TYPE_BUTTON ||
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info->type==GAMEOBJECT_TYPE_TRAP)
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if (info->type == GAMEOBJECT_TYPE_FISHINGNODE ||
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info->type == GAMEOBJECT_TYPE_FISHINGHOLE ||
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info->type == GAMEOBJECT_TYPE_DOOR ||
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info->type == GAMEOBJECT_TYPE_BUTTON ||
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info->type == GAMEOBJECT_TYPE_TRAP)
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{
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sLog.outErrorDb("Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",tablename,info->id,tmp.id);
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continue;
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@@ -4539,20 +4539,20 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
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GameObjectData const* data = GetGOData(tmp.datalong);
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if (!data)
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{
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sLog.outErrorDb("Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u",tablename,tmp.datalong,(tmp.command==SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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sLog.outErrorDb("Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u",tablename,tmp.datalong,(tmp.command == SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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continue;
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}
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GameObjectInfo const* info = GetGameObjectInfo(data->id);
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if (!info)
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{
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sLog.outErrorDb("Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u",tablename,tmp.datalong,data->id,(tmp.command==SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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sLog.outErrorDb("Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u",tablename,tmp.datalong,data->id,(tmp.command == SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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continue;
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}
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if (info->type!=GAMEOBJECT_TYPE_DOOR)
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{
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sLog.outErrorDb("Table `%s` has gameobject type (%u) non supported by command %s for script id %u",tablename,info->id,(tmp.command==SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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sLog.outErrorDb("Table `%s` has gameobject type (%u) non supported by command %s for script id %u",tablename,info->id,(tmp.command == SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
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continue;
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}
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@@ -5347,7 +5347,7 @@ uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, ui
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uint32 submask = 1<<((i-1)%32);
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// skip not taxi network nodes
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if ((sTaxiNodesMask[field] & submask)==0)
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if ((sTaxiNodesMask[field] & submask) == 0)
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continue;
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float dist2 = (node->x - x)*(node->x - x)+(node->y - y)*(node->y - y)+(node->z - z)*(node->z - z);
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@@ -5373,7 +5373,7 @@ uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, ui
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void ObjectMgr::GetTaxiPath(uint32 source, uint32 destination, uint32 &path, uint32 &cost)
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{
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TaxiPathSetBySource::iterator src_i = sTaxiPathSetBySource.find(source);
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if (src_i==sTaxiPathSetBySource.end())
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if (src_i == sTaxiPathSetBySource.end())
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{
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path = 0;
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cost = 0;
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@@ -5383,7 +5383,7 @@ void ObjectMgr::GetTaxiPath(uint32 source, uint32 destination, uint32 &path, uin
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TaxiPathSetForSource& pathSet = src_i->second;
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TaxiPathSetForSource::iterator dest_i = pathSet.find(destination);
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if (dest_i==pathSet.end())
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if (dest_i == pathSet.end())
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{
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path = 0;
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cost = 0;
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@@ -5556,7 +5556,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
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MapEntry const* map = sMapStore.LookupEntry(MapId);
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// not need to check validity of map object; MapId _MUST_ be valid here
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if (graveLow==graveUp && !map->IsBattleArena())
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if (graveLow == graveUp && !map->IsBattleArena())
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{
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//sLog.outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
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return NULL;
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@@ -5662,7 +5662,7 @@ GraveYardData const* ObjectMgr::FindGraveYardData(uint32 id, uint32 zoneId)
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for (GraveYardMap::const_iterator itr = graveLow; itr != graveUp; ++itr)
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{
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if (itr->second.safeLocId==id)
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if (itr->second.safeLocId == id)
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return &itr->second;
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}
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@@ -5695,7 +5695,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool
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{
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GraveYardMap::iterator graveLow = mGraveYardMap.lower_bound(zoneId);
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GraveYardMap::iterator graveUp = mGraveYardMap.upper_bound(zoneId);
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if (graveLow==graveUp)
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if (graveLow == graveUp)
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{
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//sLog.outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
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return;
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@@ -5793,7 +5793,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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continue;
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}
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if (at.target_X==0 && at.target_Y==0 && at.target_Z==0)
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if (at.target_X == 0 && at.target_Y == 0 && at.target_Z == 0)
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{
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sLog.outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID);
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continue;
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@@ -7015,7 +7015,7 @@ void ObjectMgr::DeleteRespawnTimeForInstance(uint32 instance)
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next = itr;
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++next;
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if (GUID_HIPART(itr->first)==instance)
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if (GUID_HIPART(itr->first) == instance)
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mGORespawnTimes.erase(itr);
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}
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@@ -7024,7 +7024,7 @@ void ObjectMgr::DeleteRespawnTimeForInstance(uint32 instance)
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next = itr;
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++next;
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if (GUID_HIPART(itr->first)==instance)
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if (GUID_HIPART(itr->first) == instance)
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mCreatureRespawnTimes.erase(itr);
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}
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@@ -7250,7 +7250,7 @@ static LanguageType GetRealmLanguageType(bool create)
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bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bool create = false)
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{
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if (strictMask==0) // any language, ignore realm
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if (strictMask == 0) // any language, ignore realm
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{
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if (isExtendedLatinString(wstr,numericOrSpace))
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return true;
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@@ -7344,11 +7344,11 @@ PetNameInvalidReason ObjectMgr::CheckPetName(const std::string& name)
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int ObjectMgr::GetIndexForLocale(LocaleConstant loc)
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{
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if (loc==LOCALE_enUS)
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if (loc == LOCALE_enUS)
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return -1;
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for (size_t i=0; i < m_LocalForIndex.size(); ++i)
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if (m_LocalForIndex[i]==loc)
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if (m_LocalForIndex[i] == loc)
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return i;
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return -1;
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@@ -7364,11 +7364,11 @@ LocaleConstant ObjectMgr::GetLocaleForIndex(int i)
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int ObjectMgr::GetOrNewIndexForLocale(LocaleConstant loc)
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{
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if (loc==LOCALE_enUS)
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if (loc == LOCALE_enUS)
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return -1;
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for (size_t i=0; i < m_LocalForIndex.size(); ++i)
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if (m_LocalForIndex[i]==loc)
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if (m_LocalForIndex[i] == loc)
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return i;
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m_LocalForIndex.push_back(loc);
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@@ -7495,7 +7495,7 @@ bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 mi
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int32 entry = fields[0].GetInt32();
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if (entry==0)
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if (entry == 0)
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{
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sLog.outErrorDb("Table `%s` contain reserved entry 0, ignored.",table);
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continue;
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@@ -7549,7 +7549,7 @@ bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 mi
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const char *ObjectMgr::GetTrinityString(int32 entry, int locale_idx) const
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{
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// locale_idx==-1 -> default, locale_idx >= 0 in to idx+1
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// locale_idx == -1 -> default, locale_idx >= 0 in to idx+1
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// Content[0] always exist if exist TrinityStringLocale
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if (TrinityStringLocale const *msl = GetTrinityStringLocale(entry))
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{
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@@ -7752,7 +7752,7 @@ bool PlayerCondition::Meets(Player const * player) const
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{
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Unit::AuraApplicationMap const& auras = player->GetAppliedAuras();
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for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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if ((itr->second->GetBase()->GetSpellProto()->Attributes & 0x1000010) && itr->second->GetBase()->GetSpellProto()->SpellVisual[0]==3580)
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if ((itr->second->GetBase()->GetSpellProto()->Attributes & 0x1000010) && itr->second->GetBase()->GetSpellProto()->SpellVisual[0] == 3580)
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return true;
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return false;
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}
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@@ -8180,7 +8180,7 @@ bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::
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if (GetTalentSpellCost(spell))
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{
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if (talentIds->count(spell)==0)
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if (talentIds->count(spell) == 0)
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{
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sLog.outErrorDb("Table `npc_trainer` has talent as learning spell %u, ignore", spell);
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talentIds->insert(spell);
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@@ -8700,7 +8700,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max
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if (!((cInfo->npcflag | ORnpcflag) & UNIT_NPC_FLAG_VENDOR))
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{
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if (!skip_vendors || skip_vendors->count(vendor_entry)==0)
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if (!skip_vendors || skip_vendors->count(vendor_entry) == 0)
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{
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if (pl)
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ChatHandler(pl).SendSysMessage(LANG_COMMAND_VENDORSELECTION);
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@@ -8734,15 +8734,15 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max
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if (maxcount > 0 && incrtime == 0)
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{
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if (pl)
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ChatHandler(pl).PSendSysMessage("MaxCount!=0 (%u) but IncrTime==0", maxcount);
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ChatHandler(pl).PSendSysMessage("MaxCount!=0 (%u) but IncrTime == 0", maxcount);
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else
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sLog.outErrorDb("Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry);
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return false;
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}
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else if (maxcount==0 && incrtime > 0)
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else if (maxcount == 0 && incrtime > 0)
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{
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if (pl)
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ChatHandler(pl).PSendSysMessage("MaxCount==0 but IncrTime<>=0");
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ChatHandler(pl).PSendSysMessage("MaxCount == 0 but IncrTime<>=0");
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else
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sLog.outErrorDb("Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry);
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return false;
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Reference in new issue
Block a user