Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
This commit is contained in:
Sarjuuk authored and Machiavelli committed 2011-06-27 14:23:58 +02:00
1 parent 8fd3c912c1
commit 249692b54b
8 files changed
+67 -78

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@@ -1988,6 +1988,12 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
( 12749, 'spell_gen_allow_cast_from_item_only'),
( 13258, 'spell_gen_allow_cast_from_item_only'),
( 13166, 'spell_gen_allow_cast_from_item_only'),
(65266, 'spell_gen_vehicle_scaling'),
(65635, 'spell_gen_vehicle_scaling'),
(65636, 'spell_gen_vehicle_scaling'),
(66666, 'spell_gen_vehicle_scaling'),
(66667, 'spell_gen_vehicle_scaling'),
(66668, 'spell_gen_vehicle_scaling'),
-- instances
-- Black Temple
( 41475, 'spell_boss_lady_malande_shield'),