Core/Packets: enabled and added packet structure for SMSG_MOVE_SET_VEHICLE_REC_ID
This commit is contained in:
1 parent
ff7508b61d
commit
2509b96dec
4 files changed
+41
-5
No files matched your search
@@ -562,3 +562,29 @@ WorldPacket const* WorldPackets::Movement::MoveSetActiveMover::Write()
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Movement::MoveSetVehicleRecID::Write()
|
||||
{
|
||||
_worldPacket << uint32(SequenceIndex);
|
||||
_worldPacket << int32(VehicleRecID);
|
||||
|
||||
_worldPacket.WriteBit(MoverGUID[3]);
|
||||
_worldPacket.WriteBit(MoverGUID[0]);
|
||||
_worldPacket.WriteBit(MoverGUID[1]);
|
||||
_worldPacket.WriteBit(MoverGUID[7]);
|
||||
_worldPacket.WriteBit(MoverGUID[2]);
|
||||
_worldPacket.WriteBit(MoverGUID[6]);
|
||||
_worldPacket.WriteBit(MoverGUID[5]);
|
||||
_worldPacket.WriteBit(MoverGUID[4]);
|
||||
|
||||
_worldPacket.WriteByteSeq(MoverGUID[5]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[7]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[4]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[3]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[2]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[6]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[1]);
|
||||
_worldPacket.WriteByteSeq(MoverGUID[0]);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
@@ -258,6 +258,18 @@ namespace WorldPackets
|
||||
|
||||
ObjectGuid MoverGUID;
|
||||
};
|
||||
|
||||
class MoveSetVehicleRecID final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
MoveSetVehicleRecID(ObjectGuid moverGuid) : ServerPacket(SMSG_MOVE_SET_VEHICLE_REC_ID, 8 + 4 + 4), MoverGUID(moverGuid) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
ObjectGuid MoverGUID;
|
||||
uint32 SequenceIndex = 0;
|
||||
int32 VehicleRecID = 0;
|
||||
};
|
||||
}
|
||||
|
||||
ByteBuffer& operator<<(ByteBuffer& data, Movement::MovementSpline const& movementSpline);
|
||||
|
||||
@@ -600,7 +600,7 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_HANDLER(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode );
|
||||
DEFINE_HANDLER(CMSG_STOP_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSupportTicketSubmitBugOpcode);
|
||||
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
||||
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSupportTicketSubmitComplaintOpcode);
|
||||
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSupportTicketSubmitSuggestionOpcode);
|
||||
DEFINE_HANDLER(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode );
|
||||
DEFINE_HANDLER(CMSG_SUSPEND_TOKEN_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleSuspendTokenResponse );
|
||||
@@ -847,7 +847,6 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORGE_MASTER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
@@ -1049,6 +1048,7 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
@@ -1727,7 +1727,6 @@ void OpcodeTable::Initialize()
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
||||
@@ -785,7 +785,6 @@ enum OpcodeServer
|
||||
SMSG_FORCED_DEATH_UPDATE = 0x2606,
|
||||
SMSG_FORCE_ANIM = 0x4C05,
|
||||
SMSG_FORCE_DISPLAY_UPDATE = 0x0000,
|
||||
SMSG_FORCE_SET_VEHICLE_REC_ID = 0x70A1,
|
||||
SMSG_FORGE_MASTER_SET = 0x70B7,
|
||||
SMSG_FRIEND_STATUS = 0x0717,
|
||||
SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x4936,
|
||||
@@ -1000,7 +999,7 @@ enum OpcodeServer
|
||||
SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x5CA6,
|
||||
SMSG_MOVE_SET_SWIM_SPEED = 0x15A7,
|
||||
SMSG_MOVE_SET_TURN_RATE = 0x30A5,
|
||||
SMSG_MOVE_SET_VEHICLE_REC_ID = 0x0000,
|
||||
SMSG_MOVE_SET_VEHICLE_REC_ID = 0x70A1,
|
||||
SMSG_MOVE_SET_WALK_IN_AIR = 0x0000,
|
||||
SMSG_MOVE_SET_WALK_SPEED = 0x1DA4,
|
||||
SMSG_MOVE_UNROOT = 0x7DB4,
|
||||
|
||||
Reference in new issue
Block a user