Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG-- branch : trunk
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@@ -170,7 +170,7 @@ RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff
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{
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if(creature.hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED))
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{
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i_nextMoveTime.Update(i_nextMoveTime.GetExpireTime()); // Expire the timer
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i_nextMoveTime.Update(i_nextMoveTime.GetExpiry()); // Expire the timer
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creature.clearUnitState(UNIT_STAT_ROAMING);
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return true;
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}
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