Core/World: adapted Master branch version of world state handling
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6b8314454f
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27 files changed
+258
-152
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@@ -333,7 +333,7 @@ struct boss_ascendant_council_controller final : public BossAI
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break;
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instance->SetBossState(DATA_ASCENDANT_COUNCIL, IN_PROGRESS);
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instance->instance->SetWorldState(WORLD_STATE_ID_ELEMENTARY, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_ELEMENTARY, 0);
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if (Creature* feludius = instance->GetCreature(DATA_FELUDIUS))
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{
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@@ -1325,7 +1325,7 @@ struct npc_elementium_monstrosity final : public ScriptedAI
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{
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++_liquidIceCount;
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if (_liquidIceCount == 2)
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_instance->instance->SetWorldState(WORLD_STATE_ID_ELEMENTARY, 1);
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_instance->instance->SetWorldStateValue(WORLD_STATE_ID_ELEMENTARY, 1);
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}
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}
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@@ -239,7 +239,7 @@ namespace CorruptionHandler
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if (power > CORRUPTION_ACHIEVEMENT_CAP)
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if (InstanceScript* instance = target->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_THE_ABYSS_WILL_GAZE_BACK_INTO_YOU))
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instance->instance->SetWorldState(WORLD_STATE_ID_THE_ABYSS_WILL_GAZE_BACK_INTO_YOU, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_THE_ABYSS_WILL_GAZE_BACK_INTO_YOU, 1);
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}
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}
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@@ -299,7 +299,7 @@ struct boss_chogall final : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_THE_ABYSS_WILL_GAZE_BACK_INTO_YOU, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_THE_ABYSS_WILL_GAZE_BACK_INTO_YOU, 0);
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DoCastSelf(SPELL_CORRUPTED_BLOOD);
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events.SetPhase(PHASE_1);
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events.ScheduleEvent(EVENT_FURY_OF_CHOGALL, 33s);
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@@ -170,7 +170,7 @@ struct boss_halfus_wyrmbreaker final : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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instance->instance->SetWorldState(WORLD_STATE_ID_THE_ONLY_ESCAPE, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_THE_ONLY_ESCAPE, 0);
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events.ScheduleEvent(EVENT_BERSERK, 10min);
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if (Creature* protoBehemoth = instance->GetCreature(DATA_PROTO_BEHEMOTH))
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@@ -237,13 +237,13 @@ struct boss_halfus_wyrmbreaker final : public BossAI
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if (_theOnlyEscapeAchievementState == NOT_STARTED)
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{
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_theOnlyEscapeAchievementState = IN_PROGRESS;
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instance->instance->SetWorldState(WORLD_STATE_ID_THE_ONLY_ESCAPE, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_THE_ONLY_ESCAPE, 1);
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events.ScheduleEvent(EVENT_RESET_ACHIEVEMT, Seconds(10));
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}
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else if (_theOnlyEscapeAchievementState == IN_PROGRESS)
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{
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_theOnlyEscapeAchievementState = DONE;
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instance->instance->SetWorldState(WORLD_STATE_ID_THE_ONLY_ESCAPE, 2);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_THE_ONLY_ESCAPE, 2);
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events.CancelEvent(EVENT_RESET_ACHIEVEMT);
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}
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break;
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+2
-2
@@ -109,7 +109,7 @@ struct boss_ascendant_lord_obsidius : public BossAI
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_ASCENDANT_DESCENDING, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_ASCENDANT_DESCENDING, 0);
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_STONE_BLOW, 8s);
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events.ScheduleEvent(EVENT_TWILIGHT_CORRUPTION, 12s);
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@@ -321,7 +321,7 @@ class spell_obsidius_crepuscular_veil : public SpellScript
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if (aura->GetStackAmount() == GetSpellInfo()->StackAmount)
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if (InstanceScript* instance = target->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_ASCENDANT_DESCENDING))
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instance->instance->SetWorldState(WORLD_STATE_ID_ASCENDANT_DESCENDING, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_ASCENDANT_DESCENDING, 1);
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}
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void Register() override
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+2
-2
@@ -205,7 +205,7 @@ struct boss_atramedes : public BossAI
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_SILENCE_IS_GOLDEN, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_SILENCE_IS_GOLDEN, 0);
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Talk(SAY_AGGRO);
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DoCastSelf(SPELL_DEVASTATION_TRIGGER);
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DoCastSelf(SPELL_SOUND_BAR);
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@@ -915,7 +915,7 @@ class spell_atramedes_sound_bar : public AuraScript
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}
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else if (target->GetPower(POWER_ALTERNATE_POWER) >= 50)
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_SILENCE_IS_GOLDEN))
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instance->instance->SetWorldState(WORLD_STATE_ID_SILENCE_IS_GOLDEN, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_SILENCE_IS_GOLDEN, 1);
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}
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void Register() override
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+2
-2
@@ -150,7 +150,7 @@ struct boss_chimaeron : public BossAI
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_FULL_OF_SOUND_AND_FURY, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_FULL_OF_SOUND_AND_FURY, 0);
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me->SetReactState(REACT_AGGRESSIVE);
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events.SetPhase(PHASE_1);
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events.ScheduleEvent(EVENT_CAUSTIC_SLIME, 5s, 0, PHASE_1);
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@@ -212,7 +212,7 @@ struct boss_chimaeron : public BossAI
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{
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_killedPlayerCount++;
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if (_killedPlayerCount == 3)
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instance->instance->SetWorldState(WORLD_STATE_ID_FULL_OF_SOUND_AND_FURY, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_FULL_OF_SOUND_AND_FURY, 1);
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}
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}
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+2
-2
@@ -235,7 +235,7 @@ struct boss_magmaw : public BossAI
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, FRAME_PRIORITY_MAGMAW);
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instance->instance->SetWorldState(WORLD_STATE_ID_PARASITE_EVENING, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_PARASITE_EVENING, 0);
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me->SetReactState(REACT_AGGRESSIVE);
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events.SetPhase(PHASE_COMBAT);
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@@ -702,7 +702,7 @@ struct npc_magmaw_lava_parasite : public ScriptedAI
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me->SetReactState(REACT_PASSIVE);
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me->DespawnOrUnsummon(4s);
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if (!_instance->instance->GetWorldStateValue(WORLD_STATE_ID_PARASITE_EVENING))
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_instance->instance->SetWorldState(WORLD_STATE_ID_PARASITE_EVENING, 1);
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_instance->instance->SetWorldStateValue(WORLD_STATE_ID_PARASITE_EVENING, 1);
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}
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}
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+2
-2
@@ -785,7 +785,7 @@ struct boss_nefarians_end : public BossAI
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break;
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case EVENT_LAND_PHASE_THREE:
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if (me->GetHealthPct() > 50.f)
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instance->instance->SetWorldState(WORLD_STATE_ID_KEEPING_IT_IN_THE_FAMILY, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_KEEPING_IT_IN_THE_FAMILY, 0);
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me->RemoveAurasDueToSpell(SPELL_NEFARIAN_PHASE_2_HEALTH_AURA);
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me->SendSetPlayHoverAnim(true);
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@@ -930,7 +930,7 @@ struct npc_nefarians_end_onyxia : public ScriptedAI
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if (_instance->GetBossState(DATA_NEFARIANS_END) != IN_PROGRESS)
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{
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_instance->SetBossState(DATA_NEFARIANS_END, IN_PROGRESS);
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_instance->instance->SetWorldState(WORLD_STATE_ID_KEEPING_IT_IN_THE_FAMILY, 1);
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_instance->instance->SetWorldStateValue(WORLD_STATE_ID_KEEPING_IT_IN_THE_FAMILY, 1);
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}
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_instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, FRAME_INDEX_ONYXIA);
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+8
-8
@@ -302,10 +302,10 @@ struct boss_omnotron_defense_system : public BossAI
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break;
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case ACTION_START_ENCOUNTER:
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instance->SetBossState(DATA_OMNOTRON_DEFENSE_SYSTEM, IN_PROGRESS);
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instance->instance->SetWorldState(WORLD_STATE_ID_STATIC_SHOCK, 0);
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instance->instance->SetWorldState(WORLD_STATE_ID_POISON_BOMB, 0);
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instance->instance->SetWorldState(WORLD_STATE_ID_ARCANE_ANNIHILATOR, 0);
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instance->instance->SetWorldState(WORLD_STATE_ID_FLAMETHROWER, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_STATIC_SHOCK, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_POISON_BOMB, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_ARCANE_ANNIHILATOR, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_FLAMETHROWER, 0);
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if (IsHeroic())
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DoSummon(NPC_LORD_VICTOR_NEFARIUS_OMNOTRON, LordVictorNefariusSummonPosition, 0, TEMPSUMMON_MANUAL_DESPAWN);
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@@ -921,7 +921,7 @@ struct npc_omnotron_arcanotron : public ScriptedAI
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{
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if (spell->Id == SPELL_ARCANE_ANNIHILATION)
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if (!_instance->instance->GetWorldStateValue(WORLD_STATE_ID_ARCANE_ANNIHILATOR))
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_instance->instance->SetWorldState(WORLD_STATE_ID_ARCANE_ANNIHILATOR, 1);
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_instance->instance->SetWorldStateValue(WORLD_STATE_ID_ARCANE_ANNIHILATOR, 1);
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}
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void UpdateAI(uint32 diff) override
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@@ -1151,7 +1151,7 @@ struct npc_omnotron_poison_bomb : public ScriptedAI
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{
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if (InstanceScript* instance = me->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_POISON_BOMB))
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instance->instance->SetWorldState(WORLD_STATE_ID_POISON_BOMB, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_POISON_BOMB, 1);
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DoCastSelf(SPELL_POISON_BOMB_DAMAGE, true);
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DoCastSelf(SPELL_POISON_BOMB_SUMMON_PUDDLE, true);
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@@ -1372,7 +1372,7 @@ class spell_omnotron_unstable_shield : public AuraScript
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if (InstanceScript* instance = caster->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_STATIC_SHOCK))
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instance->instance->SetWorldState(WORLD_STATE_ID_STATIC_SHOCK, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_STATIC_SHOCK, 1);
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}
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void Register() override
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@@ -1549,7 +1549,7 @@ class spell_omnotron_flamethrower : public SpellScript
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if (targets.size() >= 2)
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if (InstanceScript* instance = GetCaster()->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_FLAMETHROWER))
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instance->instance->SetWorldState(WORLD_STATE_ID_FLAMETHROWER, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_FLAMETHROWER, 1);
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}
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void Register() override
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@@ -141,7 +141,7 @@ struct boss_erudax : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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instance->instance->SetWorldState(WORLD_STATE_ID_DONT_NEED_TO_BREAK_EGGS, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_DONT_NEED_TO_BREAK_EGGS, 0);
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events.ScheduleEvent(EVENT_BINDING_SHADOWS, 10s + 500ms);
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events.ScheduleEvent(EVENT_ENFEEBLING_BLOW, 19s);
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events.ScheduleEvent(EVENT_SHADOW_GALE, 26s);
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@@ -367,7 +367,7 @@ struct npc_erudax_faceless_corruptor : public ScriptedAI
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break;
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case EVENT_TWILIGHT_CORRUPTION:
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// Fail achievement by setting the required world state to 1 (0 is required for successful achievement)
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_instance->instance->SetWorldState(WORLD_STATE_ID_DONT_NEED_TO_BREAK_EGGS, 1);
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_instance->instance->SetWorldStateValue(WORLD_STATE_ID_DONT_NEED_TO_BREAK_EGGS, 1);
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DoCastAOE(SPELL_TWILIGHT_CORRUPTION);
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break;
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case EVENT_UMBRAL_MENDING:
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@@ -86,7 +86,7 @@ struct boss_baron_ashbury : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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instance->instance->SetWorldState(WORLD_STATE_ID_PARDON_DENIED, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_PARDON_DENIED, 0);
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events.ScheduleEvent(EVENT_ASPHYXIATE, IsHeroic() ? 20s + 500ms : 15s + 500ms);
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events.ScheduleEvent(EVENT_PAIN_AND_SUFFERING, 6s);
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@@ -115,7 +115,7 @@ struct boss_baron_ashbury : public BossAI
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return;
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_PARDON_DENIED))
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instance->instance->SetWorldState(WORLD_STATE_ID_PARDON_DENIED, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_PARDON_DENIED, 1);
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage) override
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@@ -510,7 +510,7 @@ public:
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if (InstanceScript* instance = target->GetInstanceScript())
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_TO_THE_GROUND))
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instance->instance->SetWorldState(WORLD_STATE_ID_TO_THE_GROUND, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_TO_THE_GROUND, 1);
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}
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}
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@@ -106,7 +106,7 @@ public:
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case MAP_EVENT_AZURE_DRAGONSHRINE_ENTERED:
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if (GetBossState(DATA_ECHO_OF_JAINA) == DONE)
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break;
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instance->SetWorldState(WORLD_STATE_ID_SHOW_COLLECTED_STAVE_FRAGMENTS, 1);
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instance->SetWorldStateValue(WORLD_STATE_ID_SHOW_COLLECTED_STAVE_FRAGMENTS, 1);
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break;
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default:
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break;
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@@ -198,7 +198,7 @@ public:
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case DATA_ECHO_OF_JAINA:
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if (state == IN_PROGRESS)
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{
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instance->SetWorldState(WORLD_STATE_ID_SHOW_COLLECTED_STAVE_FRAGMENTS, 0);
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instance->SetWorldStateValue(WORLD_STATE_ID_SHOW_COLLECTED_STAVE_FRAGMENTS, 0);
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if (Creature* circle = GetCreature(DATA_ARCANE_CIRCLE))
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circle->DespawnOrUnsummon();
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}
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@@ -219,7 +219,7 @@ public:
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break;
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++_collectedStaffFragments;
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instance->SetWorldState(WORLD_STATE_ID_COLLECTED_STAVE_FRAGMENTS, _collectedStaffFragments);
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instance->SetWorldStateValue(WORLD_STATE_ID_COLLECTED_STAVE_FRAGMENTS, _collectedStaffFragments);
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if (_collectedStaffFragments < 16)
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{
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@@ -243,7 +243,7 @@ struct boss_lord_rhyolith : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_ENGAGE, who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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me->GetMap()->SetWorldState(WORLD_STATE_ID_NOT_AN_AMBI_TURNER, 0);
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me->GetMap()->SetWorldStateValue(WORLD_STATE_ID_NOT_AN_AMBI_TURNER, 0);
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uint8 frameIndex = 2;
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for (uint32 type : { DATA_LEFT_FOOT, DATA_RIGHT_FOOT })
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@@ -536,7 +536,7 @@ struct boss_lord_rhyolith : public BossAI
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if (!_achievementFailed && _currentBalance < CENTER_BALANCE)
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{
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me->GetMap()->SetWorldState(WORLD_STATE_ID_NOT_AN_AMBI_TURNER, 1);
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me->GetMap()->SetWorldStateValue(WORLD_STATE_ID_NOT_AN_AMBI_TURNER, 1);
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_achievementFailed = true;
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}
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@@ -103,7 +103,7 @@ struct boss_rajh : public BossAI
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_SUN_OF_A, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_SUN_OF_A, 0);
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me->SetReactState(REACT_AGGRESSIVE);
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_randomTimerCase = RAND(0, 1);
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events.ScheduleEvent(EVENT_SOLAR_WINDS, 5s);
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@@ -226,7 +226,7 @@ struct boss_rajh : public BossAI
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break;
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case EVENT_REENGAGE:
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if (!instance->instance->GetWorldStateValue(WORLD_STATE_ID_SUN_OF_A))
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instance->instance->SetWorldState(WORLD_STATE_ID_SUN_OF_A, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_SUN_OF_A, 1);
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_energized = true;
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_randomTimerCase = RAND(0, 1);
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events.ScheduleEvent(EVENT_SOLAR_WINDS, 5s);
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@@ -105,7 +105,7 @@ struct boss_temple_guardian_anhuur : public BossAI
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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instance->instance->SetWorldState(WORLD_STATE_ID_I_HATE_THAT_SONG, 0);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_I_HATE_THAT_SONG, 0);
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Talk(SAY_AGGRO);
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events.SetPhase(PHASE_FIGHT);
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events.ScheduleEvent(EVENT_DIVINE_RECKONING, 10s, 0, PHASE_FIGHT);
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@@ -235,7 +235,7 @@ struct boss_temple_guardian_anhuur : public BossAI
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instance->SetData(DATA_HANDLE_BEAM_OF_LIGHT, IN_PROGRESS);
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break;
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case EVENT_ACHIEVEMENT_FAILED:
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instance->instance->SetWorldState(WORLD_STATE_ID_I_HATE_THAT_SONG, 1);
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instance->instance->SetWorldStateValue(WORLD_STATE_ID_I_HATE_THAT_SONG, 1);
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break;
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default:
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||||
break;
|
||||
|
||||
@@ -470,7 +470,7 @@ class instance_halls_of_origination : public InstanceMapScript
|
||||
anraphet->AI()->DoAction(ACTION_ANRAPHET_INTRO);
|
||||
break;
|
||||
case EVENT_FAIL_VAULTS_OF_LIGHT_ACHIEVEMENT:
|
||||
instance->SetWorldState(WORLD_STATE_ID_FASTER_THAN_THE_SPEED_OF_LIGHT, 1);
|
||||
instance->SetWorldStateValue(WORLD_STATE_ID_FASTER_THAN_THE_SPEED_OF_LIGHT, 1);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
Reference in new issue
Block a user