Core/Scripting: Allow Headless Horseman to be attacked
Fix by digz6666. Note: this script needs rewrite, any pull request doing it is welcome. Closes #3568
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@@ -435,6 +435,7 @@ public:
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headGUID = 0;
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headGUID = 0;
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}
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}
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
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//if (instance)
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//if (instance)
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// instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
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// instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
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}
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}
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