Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
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@@ -150,7 +150,7 @@ struct DynamicTreeIntersectionCallback
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{
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bool did_hit;
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uint32 phase_mask;
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DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) {}
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DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) { }
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bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
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{
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did_hit = obj.intersectRay(r, distance, true, phase_mask);
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