Core/Unit: Clear threat list on units when they die (fix players having aggro on corpses)

Original suggestion by glorandwarf@yahoo.com

Fixes issue #4667

--HG--
branch : trunk
This commit is contained in:
Machiavelli committed 2010-11-06 10:35:46 +01:00
1 parent 1b8007767a
commit 26d8e04351
2 files changed
+2 -1

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@@ -12518,7 +12518,7 @@ bool Unit::CanHaveThreatList() const
return false;
// only alive units can have threat list
if (!isAlive())
if (!isAlive() || isDying())
return false;
// totems can not have threat list