Core/Phasing: Rewrite GetTerrainMapId *updated phasing with latest changes
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@@ -1016,7 +1016,7 @@ public:
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if (p)
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if (uint32 up = (uint32)atoi(p))
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phaseShift.AddPhase(up, PhaseFlags::None, nullptr, nullptr);
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phaseShift.AddPhase(up, PhaseFlags::None, nullptr);
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if (m)
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if (uint32 um = (uint32)atoi(m))
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