Scripts/Commands: Fixed build with -DSCRIPTS=0

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Shauren committed 2014-09-14 16:54:21 +02:00
1 parent a0e50ea35f
commit 2a1a294383
21 files changed
+85 -85

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@@ -217,7 +217,7 @@ class spell_gen_animal_blood : public SpellScriptLoader
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Remove all auras with spell id 46221, except the one currently being applied
while (Aura* aur = GetUnitOwner()->GetOwnedAura(SPELL_ANIMAL_BLOOD, 0, 0, 0, GetAura()))
while (Aura* aur = GetUnitOwner()->GetOwnedAura(SPELL_ANIMAL_BLOOD, ObjectGuid::Empty, ObjectGuid::Empty, 0, GetAura()))
GetUnitOwner()->RemoveOwnedAura(aur);
}
@@ -1866,7 +1866,7 @@ class spell_gen_mount : public SpellScriptLoader
if (Player* target = GetHitPlayer())
{
// Prevent stacking of mounts and client crashes upon dismounting
target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura());
target->RemoveAurasByType(SPELL_AURA_MOUNTED, ObjectGuid::Empty, GetHitAura());
// Triggered spell id dependent on riding skill and zone
bool canFly = false;