From 2bef633e1fe5fe9514e0986ed672ed68f493ee8b Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 6 Jan 2012 14:58:55 +0100 Subject: [PATCH] Core/Events: Corrected column type when loading seasonal quest status --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e46d9bae31..4dd98dba71 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17873,7 +17873,7 @@ void Player::_LoadSeasonalQuestStatus(PreparedQueryResult result) { Field* fields = result->Fetch(); uint32 quest_id = fields[0].GetUInt32(); - uint16 event_id = fields[1].GetUInt16(); + uint16 event_id = fields[1].GetUInt32(); Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id); if (!quest) continue;