diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 8e1dfecf54..648e34a201 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -387,7 +387,7 @@ void InstanceSaveManager::LoadResetTimes() continue; // the reset_delay must be at least one day - uint32 period = uint32(((mapDiff->resetTime * sWorld->getRate(RATE_INSTANCE_RESET_TIME))/DAY) * float(DAY)); + uint32 period = uint32(((mapDiff->resetTime * sWorld->getRate(RATE_INSTANCE_RESET_TIME)) / float(DAY)) * float(DAY)); if (period < DAY) period = DAY;