Conflicts:
	README.md
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Shauren committed 2014-07-27 20:59:22 +02:00
commit 2cba07d6a1
32 files changed
+264 -138

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@@ -712,7 +712,7 @@ void Object::BuildFieldsUpdate(Player* player, UpdateDataMapType& data_map) cons
if (iter == data_map.end())
{
std::pair<UpdateDataMapType::iterator, bool> p = data_map.insert(UpdateDataMapType::value_type(player, UpdateData(player->GetMapId())));
std::pair<UpdateDataMapType::iterator, bool> p = data_map.emplace(player, UpdateData(player->GetMapId()));
ASSERT(p.second);
iter = p.first;
}