Conflicts:
	README.md
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Shauren committed 2014-07-27 20:59:22 +02:00
commit 2cba07d6a1
32 files changed
+264 -138

No files matched your search

+1 -1
View File
@@ -2705,7 +2705,7 @@ uint32 Map::GetPlayersCountExceptGMs() const
return count;
}
void Map::SendToPlayers(WorldPacket const* data) const
void Map::SendToPlayers(WorldPacket* data) const
{
for (MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
itr->GetSource()->GetSession()->SendPacket(data);