diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 98a093a4e5..8e2082fa33 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1134,7 +1134,6 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge SpellTargetObjectTypes objectType = targetType.GetObjectType(); SpellTargetCheckTypes selectionType = targetType.GetCheckType(); ConditionContainer* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions; - float coneAngle = float(M_PI) / 2.f; float radius = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); // Workaround for some spells that don't have RadiusEntry set in dbc (but SpellRange instead)