From 2ce760af40087849e38156eacf438921fd33cba7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 16 Nov 2017 20:25:02 +0100 Subject: [PATCH] Scripts/Sethekk Halls: Added missing empty check before Trinity::Containers::SelectRandomContainerElement Ref #20317 --- .../Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp index 369bce2457..7c04bfead7 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp @@ -180,6 +180,9 @@ class spell_talon_king_ikiss_blink : public SpellScriptLoader void FilterTargets(std::list& targets) { + if (targets.empty()) + return; + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target);