Compile warnings fixes
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@@ -272,7 +272,7 @@ class BossAI : public ScriptedAI
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// to override UpdateAI
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// note: You must re-schedule the event within this method if the event
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// is supposed to run more than once
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virtual void ExecuteEvent(uint32 const eventId) { }
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virtual void ExecuteEvent(uint32 const /*eventId*/) { }
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void Reset() { _Reset(); }
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void EnterCombat(Unit* /*who*/) { _EnterCombat(); }
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