Misc: Reorder more scripts in some script files and some cosmetic stuff
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@@ -286,7 +286,6 @@ class spell_hun_last_stand_pet : public SpellScriptLoader
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void Register()
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{
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// add dummy effect spell handler to pet's Last Stand
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OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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@@ -452,7 +451,6 @@ class spell_hun_pet_carrion_feeder : public SpellScriptLoader
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void Register()
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{
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// add dummy effect spell handler to pet's Last Stand
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OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
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}
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@@ -501,7 +499,6 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
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void Register()
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{
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// add dummy effect spell handler to pet's Last Stand
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OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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@@ -551,7 +548,6 @@ class spell_hun_readiness : public SpellScriptLoader
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void Register()
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{
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// add dummy effect spell handler to Readiness
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OnEffectHitTarget += SpellEffectFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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