*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)

*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.

--HG--
branch : trunk
This commit is contained in:
QAston committed 2009-07-22 17:10:30 +02:00
1 parent a00473d795
commit 2ff21d4cef
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@@ -1092,6 +1092,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_spawn_of_marli' WHERE `entry`=1
UPDATE `creature_template` SET `ScriptName`='mob_batrider' WHERE `entry`=14965;
UPDATE `creature_template` SET `ScriptName`='mob_shade_of_jindo' WHERE `entry`=14986;
UPDATE `creature_template` SET `ScriptName`='mob_ohgan' WHERE `entry`=14988;
UPDATE `creature_template` SET `ScriptName`='npc_mirror_image' WHERE `entry`=31216;
UPDATE `creature_template` SET `ScriptName`='EventAI', `modelid_A` = 16925,`modelid_H` = 16925, `minmana` = 1000000,`maxmana` = 1000000, `unit_flags` = 33554434 WHERE `entry` IN(29998, 33753, 33752, 33751, 33750);
DELETE FROM `creature_ai_scripts` WHERE `creature_id` IN (29998, 33753, 33752, 33751, 33750);