Core/Buildsystem: Set up mutliprocess compiles for all buildmodes (non-PCH/PCH with and without debugmodes)
--HG-- branch : trunk
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@@ -31,10 +31,7 @@ endif()
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add_definitions(-D_BUILD_DIRECTIVE="$(ConfigurationName)")
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# multithreaded compiling on VS
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if((NOT USE_COREPCH) AND (NOT USE_SCRIPTPCH))
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
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message(STATUS "MSVC: PCH not used - enabled multithreaded compiling")
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
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# Define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES - eliminates the warning by changing the strcpy call to strcpy_s, which prevents buffer overruns
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add_definitions(-D_CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
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