Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)
- Warning: This will break commands for any custom security level
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-691
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@@ -41,32 +41,32 @@ public:
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{
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static ChatCommand gobjectAddCommandTable[] =
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{
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{ "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "", NULL },
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{ "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "", NULL },
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{ "temp", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddTempCommand, "", NULL },
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{ "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand gobjectSetCommandTable[] =
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{
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{ "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "", NULL },
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{ "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "", NULL },
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{ "phase", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetPhaseCommand, "", NULL },
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{ "state", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetStateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand gobjectCommandTable[] =
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{
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{ "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "", NULL },
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{ "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "", NULL },
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{ "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "", NULL },
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{ "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "", NULL },
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{ "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, NULL, "", gobjectAddCommandTable },
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{ "set", SEC_GAMEMASTER, false, NULL, "", gobjectSetCommandTable },
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{ "activate", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectActivateCommand, "", NULL },
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{ "delete", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectDeleteCommand, "", NULL },
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{ "info", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectInfoCommand, "", NULL },
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{ "move", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectMoveCommand, "", NULL },
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{ "near", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectNearCommand, "", NULL },
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{ "target", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTargetCommand, "", NULL },
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{ "turn", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTurnCommand, "", NULL },
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{ "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectAddCommandTable },
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{ "set", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectSetCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
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{ "gobject", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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