Core/Phases: Mmaps now use the swapped terrain's mmtiles for all units if available
- Needs more testing!
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@@ -64,7 +64,7 @@ public:
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static bool HandleMmapPathCommand(ChatHandler* handler, char const* args)
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{
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if (!MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
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if (!MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId(), handler->GetSession()->GetPlayer()->GetTerrainSwaps()))
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{
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handler->PSendSysMessage("NavMesh not loaded for current map.");
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return true;
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@@ -132,8 +132,8 @@ public:
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handler->PSendSysMessage("gridloc [%i, %i]", gy, gx);
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// calculate navmesh tile location
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dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
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dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId());
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dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId(), handler->GetSession()->GetPlayer()->GetTerrainSwaps());
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dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId(), handler->GetSession()->GetPlayer()->GetTerrainSwaps());
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if (!navmesh || !navmeshquery)
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{
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handler->PSendSysMessage("NavMesh not loaded for current map.");
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@@ -184,8 +184,8 @@ public:
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static bool HandleMmapLoadedTilesCommand(ChatHandler* handler, char const* /*args*/)
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{
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uint32 mapid = handler->GetSession()->GetPlayer()->GetMapId();
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dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(mapid);
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dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId());
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dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(mapid, handler->GetSession()->GetPlayer()->GetTerrainSwaps());
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dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId(), handler->GetSession()->GetPlayer()->GetTerrainSwaps());
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if (!navmesh || !navmeshquery)
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{
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handler->PSendSysMessage("NavMesh not loaded for current map.");
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@@ -215,7 +215,7 @@ public:
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MMAP::MMapManager* manager = MMAP::MMapFactory::createOrGetMMapManager();
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handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount());
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dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
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dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId(), handler->GetSession()->GetPlayer()->GetTerrainSwaps());
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if (!navmesh)
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{
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handler->PSendSysMessage("NavMesh not loaded for current map.");
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