Seriously, who doesn't support std::string instead of char* in 2016?
This commit is contained in:
1 parent
7279304c7c
commit
330167da7a
1 file changed
+1
-1
@@ -2243,7 +2243,7 @@ void WorldObject::SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list
|
||||
std::vector<TempSummonData> const* data = sObjectMgr->GetSummonGroup(GetEntry(), GetTypeId() == TYPEID_GAMEOBJECT ? SUMMONER_TYPE_GAMEOBJECT : SUMMONER_TYPE_CREATURE, group);
|
||||
if (!data)
|
||||
{
|
||||
TC_LOG_WARN("scripts", "%s (%s) tried to summon non-existing summon group %u.", GetName(), GetGUID().ToString(), group);
|
||||
TC_LOG_WARN("scripts", "%s (%s) tried to summon non-existing summon group %u.", GetName().c_str(), GetGUID().ToString().c_str(), group);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user