Core/Guilds

* Item moves within the same guild bank tab will not be logged
* Updated and enabled CMSG_GUILD_BANK_QUERY_TEXT, CMSG_GUILD_EVENT_LOG_QUERY, CMSG_SET_GUILD_BANK_TEXT, SMSG_GUILD_BANK_LOG_QUERY_RESULT, SMSG_GUILD_BANK_QUERY_TEXT_RESULT and SMSG_GUILD_EVENT_LOG_QUERY_RESULT
This commit is contained in:
Shauren committed 2012-08-27 20:20:17 +02:00
1 parent c157e2643a
commit 353ebad6b9
6 files changed
+169 -90

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+6 -6
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@@ -397,7 +397,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (CMSG_GUILD_EVENT_LOG_QUERY)");
if (Guild* guild = _GetPlayerGuild(this))
guild->SendEventLog(this);
@@ -613,7 +613,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
uint8 tabId;
uint32 tabId;
recvData >> tabId;
if (Guild* guild = _GetPlayerGuild(this))
@@ -622,7 +622,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket & recvData)
void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_BANK_QUERY_TEXT");
uint8 tabId;
recvData >> tabId;
@@ -635,11 +635,11 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
uint8 tabId;
uint32 tabId;
recvData >> tabId;
std::string text;
recvData >> text;
uint32 textLen = recvData.ReadBits(14);
std::string text = recvData.ReadString(textLen);
if (Guild* guild = _GetPlayerGuild(this))
guild->SetBankTabText(tabId, text);