Core: Warning fixes (Also some -pedantic under game folder)
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@@ -125,7 +125,7 @@ namespace VMAP
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}
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StaticMapTree::StaticMapTree(uint32 mapID, const std::string &basePath)
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: iMapID(mapID), iTreeValues(0), iBasePath(basePath), iIsTiled(false)
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: iMapID(mapID), iIsTiled(false), iTreeValues(0), iBasePath(basePath)
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{
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if (iBasePath.length() > 0 && iBasePath[iBasePath.length()-1] != '/' && iBasePath[iBasePath.length()-1] != '\\')
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{
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