diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 578622cbb0..e326e0155c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2220,6 +2220,7 @@ float GameObject::GetInteractionDistance() case GAMEOBJECT_TYPE_MAILBOX: return 10.0f; case GAMEOBJECT_TYPE_FISHINGHOLE: + case GAMEOBJECT_TYPE_FISHINGNODE: return 20.0f + CONTACT_DISTANCE; // max spell range default: return INTERACTION_DISTANCE;