Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings * fix some other warnings here and there --HG-- branch : trunk
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189 files changed
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@@ -271,7 +271,7 @@ public:
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void SummonAcolyte(uint32 uiAmount)
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{
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for (uint32 i = 0; i < uiAmount; ++i)
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me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1642.329, -6045.818, 127.583, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1642.329f, -6045.818f, 127.583f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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}
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void UpdateAI(const uint32 uiDiff)
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@@ -301,7 +301,7 @@ public:
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break;
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case 3:
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DoScriptText(SAY_BREAKOUT6, me);
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me->SummonCreature(NPC_HIGH_INQUISITOR_VALROTH, 1642.329, -6045.818, 127.583, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
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me->SummonCreature(NPC_HIGH_INQUISITOR_VALROTH, 1642.329f, -6045.818f, 127.583f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
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m_uiWave_Timer = 1000;
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break;
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case 4:
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