Complete AdventureBot navigation, instance travel and shutdown fixes
Finish capital waiting travel and adaptive flight entry up to 10,000 yards. Preserve checked vertical climbs, recover blocked ground departures and find validated dry landings. Retain group routes and Undercity arrival constraints. Restore defense from native combat references, coordinate instance rendezvous and browser reentry, finalize clientless sessions before map destruction and transfer Halaa capture-point ownership safely. Include the associated regression tests, investigation reports and reusable diagnostic scripts. Keep generated runtime evidence and server binaries local through scoped ignore rules. Validation/build/live evidence is recorded in the session checkpoint and individual reports.
This commit is contained in:
1 parent
2403edcf18
commit
3aa780662e
95 files changed
+4125
-105
No files matched your search
@@ -261,6 +261,7 @@ public:
|
||||
// Browser responses remain independent of combat and supply animations.
|
||||
sAdventureGroupMgr->UpdateBrowser(player);
|
||||
sAdventureGroupTravelMgr->Observe(player,diff);
|
||||
if(sAdventureGroupTravelMgr->HoldForInstanceLeader(player))return;
|
||||
sAdventurePopulationMgr->Maintain(player,diff);
|
||||
// Restart restores native ship attachment, but CPC ride execution is
|
||||
// transient. Own its safe recorded exit before starting another action.
|
||||
|
||||
Reference in new issue
Block a user