diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 520f5bda9b..23220ecb6c 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -28,6 +28,7 @@ #include "MotionMaster.h" #include "Player.h" #include "SpellMgr.h" +#include "SpellHistory.h" #include "TemporarySummon.h" #include "Vehicle.h" #include "World.h" @@ -279,6 +280,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) me->SetLastDamagedTime(0); me->SetCannotReachTarget(false); me->DoNotReacquireSpellFocusTarget(); + me->GetSpellHistory()->ResetAllCooldowns(); me->SetTarget(ObjectGuid::Empty); if (me->IsInEvadeMode())