Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
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@@ -171,7 +171,7 @@ public:
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return false;
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}
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map->Add(object);
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map->AddToMap(object);
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// TODO: is it really necessary to add both the real and DB table guid here ?
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sObjectMgr->AddGameobjectToGrid(guidLow, sObjectMgr->GetGOData(guidLow));
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