Scripts/LCT: Siamat will now properly despawn his minions upon death
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@@ -146,6 +146,7 @@ struct boss_siamat : public BossAI
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void JustDied(Unit* /*killer*/) override
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{
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Talk(SAY_DEATH);
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summons.DespawnAll();
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DespawnServants();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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_JustDied();
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