Core/Conditions: allow spellclick conditions to properly work for aura apply/remove (#23527)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
This commit is contained in:
Wyrserth authored and Ovahlord committed 2019-07-06 15:25:38 +02:00
1 parent 75ae86d062
commit 3cd1fa44ef
6 files changed
+34 -25

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+4 -4
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@@ -291,7 +291,7 @@ void Group::ConvertToRaid()
// update quest related GO states (quest activity dependent from raid membership)
for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
if (Player* player = ObjectAccessor::FindPlayer(citr->guid))
player->UpdateForQuestWorldObjects();
player->UpdateVisibleGameobjectsOrSpellClicks();
}
void Group::ConvertToGroup()
@@ -489,7 +489,7 @@ bool Group::AddMember(Player* player)
// quest related GO state dependent from raid membership
if (isRaidGroup())
player->UpdateForQuestWorldObjects();
player->UpdateVisibleGameobjectsOrSpellClicks();
{
// Broadcast new player group member fields to rest of the group
@@ -585,7 +585,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R
player->SetGroup(nullptr);
// quest related GO state dependent from raid membership
player->UpdateForQuestWorldObjects();
player->UpdateVisibleGameobjectsOrSpellClicks();
}
WorldPacket data;
@@ -821,7 +821,7 @@ void Group::Disband(bool hideDestroy /* = false */)
// quest related GO state dependent from raid membership
if (isRaidGroup())
player->UpdateForQuestWorldObjects();
player->UpdateVisibleGameobjectsOrSpellClicks();
if (!player->GetSession())
continue;