*Add 3.3% spellpower coeff to Thorns.
--HG-- branch : trunk
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@@ -8848,7 +8848,7 @@ Unit* Unit::SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo)
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if(Unit* magnet = (*itr)->GetParentAura()->GetUnitSource())
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if(magnet->isAlive())
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{
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(*i)->GetParentAura()->DropAuraCharge();
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(*itr)->GetParentAura()->DropAuraCharge();
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return magnet;
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}
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}
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