Core: Free memory allocated for opcode handlers at shutdown.

This commit is contained in:
Shauren committed 2012-09-11 15:59:45 +02:00
1 parent b075d8cca7
commit 3de6d44a00
5 files changed
+67 -36

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+12 -12
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@@ -52,11 +52,11 @@ bool MapSessionFilter::Process(WorldPacket* packet)
OpcodeHandler const* opHandle = opcodeTable[opcode];
//let's check if our opcode can be really processed in Map::Update()
if (opHandle->packetProcessing == PROCESS_INPLACE)
if (opHandle->ProcessingPlace == PROCESS_INPLACE)
return true;
//we do not process thread-unsafe packets
if (opHandle->packetProcessing == PROCESS_THREADUNSAFE)
if (opHandle->ProcessingPlace == PROCESS_THREADUNSAFE)
return false;
Player* player = m_pSession->GetPlayer();
@@ -74,11 +74,11 @@ bool WorldSessionFilter::Process(WorldPacket* packet)
Opcodes opcode = DropHighBytes(packet->GetOpcode());
OpcodeHandler const* opHandle = opcodeTable[opcode];
//check if packet handler is supposed to be safe
if (opHandle->packetProcessing == PROCESS_INPLACE)
if (opHandle->ProcessingPlace == PROCESS_INPLACE)
return true;
//thread-unsafe packets should be processed in World::UpdateSessions()
if (opHandle->packetProcessing == PROCESS_THREADUNSAFE)
if (opHandle->ProcessingPlace == PROCESS_THREADUNSAFE)
return true;
//no player attached? -> our client! ^^
@@ -213,8 +213,8 @@ void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/
if (!forced)
{
OpcodeHandler* handler = opcodeTable[packet->GetOpcode()];
if (!handler || handler->status == STATUS_UNHANDLED)
OpcodeHandler const* handler = opcodeTable[packet->GetOpcode()];
if (!handler || handler->Status == STATUS_UNHANDLED)
{
sLog->outError(LOG_FILTER_OPCODES, "Prevented sending disabled opcode %s to %s", GetOpcodeNameForLogging(packet->GetOpcode()).c_str(), GetPlayerName(false).c_str());
return;
@@ -307,11 +307,11 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
!_recvQueue.empty() && _recvQueue.peek(true) != firstDelayedPacket &&
_recvQueue.next(packet, updater))
{
const OpcodeHandler* opHandle = opcodeTable[packet->GetOpcode()];
OpcodeHandler const* opHandle = opcodeTable[packet->GetOpcode()];
try
{
switch (opHandle->status)
switch (opHandle->Status)
{
case STATUS_LOGGEDIN:
if (!_player)
@@ -335,7 +335,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
else if (_player->IsInWorld())
{
sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet));
(this->*opHandle->handler)(*packet);
(this->*opHandle->Handler)(*packet);
if (sLog->ShouldLog(LOG_FILTER_NETWORKIO, LOG_LEVEL_TRACE) && packet->rpos() < packet->wpos())
LogUnprocessedTail(packet);
}
@@ -349,7 +349,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
{
// not expected _player or must checked in packet hanlder
sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet));
(this->*opHandle->handler)(*packet);
(this->*opHandle->Handler)(*packet);
if (sLog->ShouldLog(LOG_FILTER_NETWORKIO, LOG_LEVEL_TRACE) && packet->rpos() < packet->wpos())
LogUnprocessedTail(packet);
}
@@ -362,7 +362,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
else
{
sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet));
(this->*opHandle->handler)(*packet);
(this->*opHandle->Handler)(*packet);
if (sLog->ShouldLog(LOG_FILTER_NETWORKIO, LOG_LEVEL_TRACE) && packet->rpos() < packet->wpos())
LogUnprocessedTail(packet);
}
@@ -381,7 +381,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
m_playerRecentlyLogout = false;
sScriptMgr->OnPacketReceive(m_Socket, WorldPacket(*packet));
(this->*opHandle->handler)(*packet);
(this->*opHandle->Handler)(*packet);
if (sLog->ShouldLog(LOG_FILTER_NETWORKIO, LOG_LEVEL_TRACE) && packet->rpos() < packet->wpos())
LogUnprocessedTail(packet);
break;