*Some crashfixes.

--HG--
branch : trunk
This commit is contained in:
QAston committed 2009-04-07 18:05:56 +02:00
1 parent 37632e4e39
commit 3ef20629df
4 files changed
+62 -130

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+26 -73
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@@ -3231,7 +3231,9 @@ void Unit::_UpdateSpells( uint32 time )
if ((*i).second->IsUpdated())
continue;
(*i).second->SetUpdated(true);
(*i).second->SetInUse(true);
(*i).second->Update( time );
(*i).second->SetInUse(false);
// several auras can be deleted due to update
if (m_removedAuras)
{
@@ -3752,11 +3754,6 @@ bool Unit::AddAura(Aura *Aur)
if( (*itr)->GetTarget() != Aur->GetTarget() &&
IsSingleTargetSpells((*itr)->GetSpellProto(),aurSpellInfo) )
{
if ((*itr)->IsInUse())
{
sLog.outError("Aura (Spell %u) is in process but attempt removed at aura (Spell %u) adding, need add stack rule for IsSingleTargetSpell", (*itr)->GetId(),Aur->GetId());
continue;
}
(*itr)->GetTarget()->RemoveAurasDueToSpell((*itr)->GetId(), caster->GetGUID(), AURA_REMOVE_BY_STACK);
restart = true;
break;
@@ -3800,8 +3797,6 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
return false;
SpellEntry const* spellProto = Aur->GetSpellProto();
if (!spellProto)
return false;
uint32 spellId = Aur->GetId();
@@ -3821,13 +3816,10 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
{
next = i;
++next;
if (!(*i).second) continue;
if ((*i).second->IsInUse()) continue;
SpellEntry const* i_spellProto = (*i).second->GetSpellProto();
if (!i_spellProto)
continue;
uint32 i_spellId = i_spellProto->Id;
if(IsPassiveSpell(i_spellId))
@@ -3877,20 +3869,8 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
&&(IsHigherHankOfSpell(spellId,i_spellId)))
return false;
// Its a parent aura (create this aura in ApplyModifier)
if ((*i).second->IsInUse())
{
sLog.outError("Aura (Spell %u) is in process but attempt removed at aura (Spell %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(),Aur->GetId());
continue;
}
// Remove all auras by aura caster
RemoveAurasDueToSpell(i_spellId , (*i).second->GetCasterGUID(), AURA_REMOVE_BY_STACK);
if( m_Auras.empty())
break;
else
next = m_Auras.begin();
RemoveAura(i, AURA_REMOVE_BY_STACK);
}
return true;
}
@@ -3899,7 +3879,7 @@ void Unit::RemoveAura(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode)
{
for(AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);)
{
if ((!caster || iter->second->GetCasterGUID()==caster) && !iter->second->IsDuringUpdate())
if (!caster || iter->second->GetCasterGUID()==caster)
{
RemoveAura(iter, removeMode);
return;
@@ -3913,7 +3893,7 @@ void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster ,AuraRemoveMode r
{
for(AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);)
{
if ((!caster || iter->second->GetCasterGUID()==caster) && !iter->second->IsDuringUpdate())
if ((!caster || iter->second->GetCasterGUID()==caster) && (!iter->second->IsInUse() || !iter->second->GetRemoveMode()))
{
RemoveAura(iter, removeMode);
iter = m_Auras.lower_bound(spellId);
@@ -4007,7 +3987,7 @@ void Unit::RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId)
{
for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);)
{
if ((!castItem || iter->second->GetCastItemGUID()==castItem->GetGUID()) && !iter->second->IsDuringUpdate())
if ((!castItem || iter->second->GetCastItemGUID()==castItem->GetGUID()) && (!iter->second->IsInUse() || !iter->second->GetRemoveMode()))
{
RemoveAura(iter);
iter = m_Auras.upper_bound(spellId); // overwrite by more appropriate
@@ -4075,7 +4055,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
{
Aura* Aur = i->second;
//aura can be during update when removing, set it to remove at next update
if (Aur->IsDuringUpdate())
if (Aur->IsInUse())
{
Aur->RemoveAura();
i++;
@@ -4158,7 +4138,6 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
}
sLog.outDebug("Aura %u now is remove mode %d", Aur->GetId(), mode);
assert(!Aur->IsInUse());
Aur->HandleEffects(false);
Aur->_RemoveAura();
@@ -11499,35 +11478,26 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
// Nothing found
if (procTriggered.empty())
return;
Aura * parentAura = NULL;
// Handle effects proceed this time
for(ProcTriggeredList::iterator i = procTriggered.begin(); i != procTriggered.end(); ++i)
{
bool found=true;
bool useCharges=false;
Aura * parentAura = NULL;
// look for parent aura in auras list, it may be removed while proc even processing
parentAura = GetAura(i->spellId, i->casterGUID);
if (!parentAura)
continue;
bool inuse = parentAura->IsInUse();
if (!inuse)
parentAura->SetInUse(true);
bool useCharges= parentAura->GetAuraCharges()>0;
bool takeCharges = false;
for (uint8 j = 0; j<MAX_SPELL_EFFECTS && found;++j)
for (uint8 j = 0; j<MAX_SPELL_EFFECTS;++j)
{
if (!i->triggeringAura[j])
continue;
// Some auras can be deleted in function called in this loop (except first, ofc)
// Until storing auars in std::multimap to hard check deleting by another way
if(i != procTriggered.begin())
{
if(!GetAura(i->spellId, i->casterGUID))
{
// sLog.outDebug("Spell aura %u (id:%u effect:%u) has been deleted before call spell proc event handler", i->triggeredByAura->GetModifier()->m_auraname, i->triggeredByAura_SpellPair.first, i->triggeredByAura_SpellPair.second);
// sLog.outDebug("It can be deleted one from early proccesed auras:");
// for(ProcTriggeredList::iterator i2 = procTriggered.begin(); i != i2; ++i2)
// sLog.outDebug(" Spell aura %u (id:%u effect:%u)", i->triggeredByAura->GetModifier()->m_auraname,i2->triggeredByAura_SpellPair.first,i2->triggeredByAura_SpellPair.second);
// sLog.outDebug(" <end of list>");
found=false;
break;
}
}
if (!found)
continue;
SpellProcEventEntry const *spellProcEvent = i->triggeringAura[j]->spellProcEvent;
AuraEffect *triggeredByAura =triggeredByAura = i->triggeringAura[j]->triggeredByAura;
@@ -11538,17 +11508,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
uint32 cooldown = 0;
if (GetTypeId() == TYPEID_PLAYER && spellProcEvent && spellProcEvent->cooldown)
cooldown = spellProcEvent->cooldown;
if (!parentAura)
{
parentAura=triggeredByAura->GetParentAura();
if (!parentAura)
{
sLog.outError("Still null pointer here, something went wrong");
found=false;
continue;
}
useCharges = parentAura->GetAuraCharges()>0;
}
switch(triggeredByAura->GetAuraName())
{
@@ -11660,19 +11619,13 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
}
takeCharges=true;
}
if (!inuse)
parentAura->SetInUse(false);
// Remove charge (aura can be removed by triggers)
if(useCharges && found && takeCharges)
if(useCharges && takeCharges)
{
// need found aura on drop (can be dropped by triggers)
for(AuraMap::iterator iter = m_Auras.lower_bound(i->spellId); iter != m_Auras.upper_bound(i->spellId);)
{
if (iter->second->GetCasterGUID()==i->casterGUID)
{
if (iter->second->DropAuraCharge())
RemoveAura(iter);
break;
}
}
if (parentAura->DropAuraCharge())
RemoveAura(parentAura->GetId(),parentAura->GetCasterGUID());
}
}
}