Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches
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@@ -218,7 +218,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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SpellInfo const* talentSpell = sSpellMgr->EnsureSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
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SpellInfo const* talentSpell = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
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amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
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if (Player* player = GetCaster()->ToPlayer())
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amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
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