Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches

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Aokromes committed 2016-07-19 12:02:52 +02:00
1 parent eaf9d524e8
commit 3f0c7f6b2f
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@@ -717,7 +717,7 @@ class spell_hun_readiness : public SpellScriptLoader
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&