diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3938b8d727..f5bcd8f23e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -721,7 +721,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (!victim->ToCreature()->hasLootRecipient()) victim->ToCreature()->SetLootRecipient(this); - if (IsControlledByPlayer()) + if (IsControlledByPlayer() || (ToTempSummon() && ToTempSummon()->GetSummoner() && ToTempSummon()->GetSummoner()->GetTypeId() == TYPEID_PLAYER)) victim->ToCreature()->LowerPlayerDamageReq(health < damage ? health : damage); }