fixed indentation for cmake files
(cherry picked from commit a46d047f9466c6f16597755bb7c771a9d1a147f2) (cherry picked from commit bde36062b7a0bf621086e73a5d419cd8637e9e96)
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@@ -1,5 +1,5 @@
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if (CMAKE_VERSION VERSION_LESS "3.16.0")
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if (MSVC)
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if(CMAKE_VERSION VERSION_LESS "3.16.0")
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if(MSVC)
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# Specify the maximum PreCompiled Header memory allocation limit
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# Fixes a compiler-problem when using PCH - the /Ym flag is adjusted by the compiler in MSVC2012,
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# hence we need to set an upper limit with /Zm to avoid discrepancies)
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@@ -7,13 +7,13 @@ if (CMAKE_VERSION VERSION_LESS "3.16.0")
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#
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# Note: This workaround was verified to be required on MSVC 2017 as well
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set(COTIRE_PCH_MEMORY_SCALING_FACTOR 500)
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endif ()
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endif()
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include(cotire)
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function(ADD_CXX_PCH TARGET_NAME_LIST PCH_HEADER)
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# Use the header for every target
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foreach (TARGET_NAME ${TARGET_NAME_LIST})
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foreach(TARGET_NAME ${TARGET_NAME_LIST})
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# Disable unity builds
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set_target_properties(${TARGET_NAME} PROPERTIES COTIRE_ADD_UNITY_BUILD OFF)
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@@ -32,4 +32,4 @@ else()
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target_precompile_headers(${TARGET_NAME} PRIVATE ${PCH_HEADER})
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endforeach()
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endfunction(ADD_CXX_PCH)
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endif()
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endif()
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