Core/Creatures: implement overriding static flags by spawnId and difficulty
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DROP TABLE IF EXISTS `creature_static_flags_override`;
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CREATE TABLE `creature_static_flags_override` (
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`SpawnId` INT UNSIGNED NOT NULL,
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`DifficultyId` TINYINT UNSIGNED NOT NULL DEFAULT 0,
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`StaticFlags1` INT UNSIGNED,
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`StaticFlags2` INT UNSIGNED,
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`StaticFlags3` INT UNSIGNED,
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`StaticFlags4` INT UNSIGNED,
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`StaticFlags5` INT UNSIGNED,
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PRIMARY KEY (`SpawnId`, `DifficultyId`)
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);
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