*Implement spellhaste mod for Channeled spells.
*Fix build with VCPP. --HG-- branch : trunk
This commit is contained in:
1 parent
651e7c29eb
commit
40bf3b630a
9 files changed
+77
-16
No files matched your search
+31
-2
@@ -8126,12 +8126,17 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
else if (DoneAdvertisedBenefit || TakenAdvertisedBenefit)
|
||||
{
|
||||
// Damage Done from spell damage bonus
|
||||
uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
int32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
if (IsChanneledSpell(spellProto))
|
||||
ModSpellCastTime(spellProto, CastingTime);
|
||||
// Damage over Time spells bonus calculation
|
||||
float DotFactor = 1.0f;
|
||||
if(damagetype == DOT)
|
||||
{
|
||||
int32 DotDuration = GetSpellDuration(spellProto);
|
||||
//apply casting time mods for channeled spells
|
||||
if (IsChanneledSpell(spellProto))
|
||||
ModSpellCastTime(spellProto, DotDuration);
|
||||
// 200% limit
|
||||
if(DotDuration > 0)
|
||||
{
|
||||
@@ -8614,12 +8619,17 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
|
||||
else if (DoneAdvertisedBenefit || TakenAdvertisedBenefit)
|
||||
{
|
||||
// Damage Done from spell damage bonus
|
||||
uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
int32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
if (IsChanneledSpell(spellProto))
|
||||
ModSpellCastTime(spellProto, CastingTime);
|
||||
// Damage over Time spells bonus calculation
|
||||
float DotFactor = 1.0f;
|
||||
if(damagetype == DOT)
|
||||
{
|
||||
int32 DotDuration = GetSpellDuration(spellProto);
|
||||
//apply casting time mods for channeled spells
|
||||
if (IsChanneledSpell(spellProto))
|
||||
ModSpellCastTime(spellProto, DotDuration);
|
||||
// 200% limit
|
||||
if(DotDuration > 0)
|
||||
{
|
||||
@@ -10084,6 +10094,23 @@ int32 Unit::ModSpellDuration(SpellEntry const* spellProto, uint8 effect_index, U
|
||||
return duration>0 ? duration : 0;
|
||||
}
|
||||
|
||||
void Unit::ModSpellCastTime(SpellEntry const* spellProto, int32 & castTime)
|
||||
{
|
||||
if (!spellProto || castTime<0)
|
||||
return;
|
||||
//called from caster
|
||||
if(Player* modOwner = GetSpellModOwner())
|
||||
modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CASTING_TIME, castTime);
|
||||
|
||||
if( !(spellProto->Attributes & (SPELL_ATTR_UNK4|SPELL_ATTR_UNK5)) )
|
||||
castTime = float(castTime) * GetFloatValue(UNIT_MOD_CAST_SPEED);
|
||||
else
|
||||
{
|
||||
if (spellProto->Attributes & SPELL_ATTR_RANGED && !(spellProto->AttributesEx2 & SPELL_ATTR_EX2_AUTOREPEAT_FLAG))
|
||||
castTime = float(castTime) * m_modAttackSpeedPct[RANGED_ATTACK];
|
||||
}
|
||||
}
|
||||
|
||||
DiminishingLevels Unit::GetDiminishing(DiminishingGroup group)
|
||||
{
|
||||
for(Diminishing::iterator i = m_Diminishing.begin(); i != m_Diminishing.end(); ++i)
|
||||
@@ -11586,6 +11613,8 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
|
||||
case SPELL_AURA_PERIODIC_LEECH:
|
||||
if ( GetSpellDuration(spellProto) )
|
||||
overTime = GetSpellDuration(spellProto);
|
||||
if (IsChanneledSpell(spellProto))
|
||||
ModSpellCastTime(spellProto, overTime);
|
||||
break;
|
||||
default:
|
||||
// -5% per additional effect
|
||||
|
||||
Reference in new issue
Block a user