DBLayer:
- Implement QueryCallback_2 template for ACE_Future callbacks using 2 parameters for the callback function - Make MSG_LIST_STABLED_PETS´s handler use async query instead of blocking query --HG-- branch : trunk
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@@ -1015,4 +1015,14 @@ void WorldSession::ProcessQueryCallbacks()
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HandleAddIgnoreOpcodeCallBack(result);
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m_addIgnoreCallback.cancel();
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}
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//- SendStabledPet
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if (m_sendStabledPetCallback.IsReady())
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{
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WorldPacket* param1 = m_sendStabledPetCallback.GetFirstParam();
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uint8 param2 = m_sendStabledPetCallback.GetSecondParam();
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m_sendStabledPetCallback.GetResult(result);
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SendStablePetCallback(result, param1, param2);
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m_sendStabledPetCallback.FreeResult();
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}
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}
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