Script/Spells: fixed crash in spell_hun_aspect_of_the_beast

Closes #13560
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joschiwald committed 2014-11-14 23:53:22 +01:00
1 parent 5e95a0fd81
commit 41ac4d5822
2 files changed
+8 -8

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@@ -128,7 +128,7 @@ void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData c
if (gameObjectData)
LoadObjectData(gameObjectData, _gameObjectInfo);
TC_LOG_ERROR("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
TC_LOG_DEBUG("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
}
void InstanceScript::LoadObjectData(ObjectData const* data, ObjectInfoMap& objectInfo)