Script/Spells: fixed crash in spell_hun_aspect_of_the_beast
Closes #13560
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@@ -128,7 +128,7 @@ void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData c
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if (gameObjectData)
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LoadObjectData(gameObjectData, _gameObjectInfo);
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TC_LOG_ERROR("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
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TC_LOG_DEBUG("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size());
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}
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void InstanceScript::LoadObjectData(ObjectData const* data, ObjectInfoMap& objectInfo)
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