Core/Spells: fixed Blitz talent

*remove Vengeance aura when basepoints are 0
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Ovalord committed 2018-01-11 04:51:33 +01:00
1 parent a327a83a9e
commit 42bc13cf7a
2 files changed
+101 -6

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@@ -4571,6 +4571,8 @@ class spell_gen_vengeance : public SpellScriptLoader
if (bp) // make sure that we wont cast Vengeance when the damage bonus is 0
caster->CastCustomSpell(caster, SPELL_VENGEANCE_TRIGGERED, &bp, &bp, NULL, true);
else if (caster->HasAura(SPELL_VENGEANCE_TRIGGERED))
caster->RemoveAurasDueToSpell(SPELL_VENGEANCE_TRIGGERED);
}
void Register() override