Core/Dungeon Finder: Fix instances unlock after level change
This commit is contained in:
1 parent
14bc68a291
commit
42fc72447b
6 files changed
+13
-10
No files matched your search
@@ -140,7 +140,7 @@ void LFGScripts::OnInviteMember(Group* group, uint64 guid)
|
||||
sLFGMgr->Leave(NULL, group);
|
||||
}
|
||||
|
||||
void LFGScripts::OnLevelChanged(Player* player, uint8 /*newLevel*/)
|
||||
void LFGScripts::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
|
||||
{
|
||||
sLFGMgr->InitializeLockedDungeons(player);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user