Core/Game: Move scheduled map scripts counter methods into MapManager

* Since those have nothing to do with core scripts and are
  not wished inside the ScriptMgr
This commit is contained in:
Aokromes committed 2016-08-10 06:40:03 +02:00
1 parent 9078085595
commit 436cdfd7c9
9 files changed
+901 -19

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@@ -64,7 +64,7 @@ Map::~Map()
}
if (!m_scriptSchedule.empty())
sScriptMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size());
sMapMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size());
MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(GetId(), i_InstanceId);
}