Core/Game: Move scheduled map scripts counter methods into MapManager
* Since those have nothing to do with core scripts and are not wished inside the ScriptMgr
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@@ -241,7 +241,7 @@ struct TSpellSummary
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} *SpellSummary;
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ScriptMgr::ScriptMgr()
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: _scriptCount(0), _scheduledScripts(0), _script_loader_callback(nullptr)
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: _scriptCount(0), _script_loader_callback(nullptr)
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{
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}
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