From 4455231dd0391fa857929f370e77e49048e45e09 Mon Sep 17 00:00:00 2001 From: sevi Date: Sun, 31 Aug 2025 14:28:24 +0200 Subject: [PATCH] Core/Movement: fixed loading gravity settings for guid specific creature movement overrides --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 989d4fb02a..9333513e9f 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1538,7 +1538,7 @@ void ObjectMgr::LoadCreatureMovementOverrides() if (!fields[1].IsNull()) movement.HoverInitiallyEnabled = fields[1].GetBool(); if (!fields[2].IsNull()) - movement.HoverInitiallyEnabled = fields[2].GetBool(); + movement.GravityInitiallyDisabled = fields[2].GetBool(); if (!fields[3].IsNull()) movement.Random = static_cast(fields[3].GetUInt8()); if (!fields[4].IsNull())