Fix crash caused by FlameLeviathanPursuedTargetSelector

This commit is contained in:
megamage committed 2011-10-11 17:19:57 -04:00
1 parent 3fd58b7b30
commit 44c55f78e0
1 file changed
+2 -1
@@ -1680,7 +1680,8 @@ class spell_pursue : public SpellScriptLoader
void FilterTargetsSubsequently(std::list<Unit*>& targets) void FilterTargetsSubsequently(std::list<Unit*>& targets)
{ {
targets.clear(); targets.clear();
targets.push_back(_target); if(_target)
targets.push_back(_target);
} }
void HandleScript(SpellEffIndex /*eff*/) void HandleScript(SpellEffIndex /*eff*/)