Fix crash caused by FlameLeviathanPursuedTargetSelector

This commit is contained in:
megamage committed 2011-10-11 17:19:57 -04:00
1 parent 3fd58b7b30
commit 44c55f78e0
1 file changed
+1
@@ -1680,6 +1680,7 @@ class spell_pursue : public SpellScriptLoader
void FilterTargetsSubsequently(std::list<Unit*>& targets)
{
targets.clear();
if(_target)
targets.push_back(_target);
}